

I tried the Control Stadia Chrome Extension and with this extension, Stadia actually detects the controller. (I know that it's only supposed to work for USB connected controllers but the 360Controller software wouldn't pick up the controller whether connected by cable or wireless). I tried using the 360Controller patch that gets put forward as a solution by 70% of online articles but that didn't work. I tested it with apps like Controllers Lite and they all pick up the controller perfectly when connected by Bluetooth. Chrome Canary) and in incognito mode per Stadia support's suggestions, but that didn't work. I also tried the controller in other Chrome browsers (e.g. Do that and then come back to this intractable.

#Joystick mapper mac xbox 360 how to#
Look at my other Instructable called, How to connect Xbox 360 controller to mac. To be honest the computer version is a lot better but the xbox edition is WAY easier to play the Xbox 360 version. I updated the controller on a Windows computer with the Xbox Accessories app but that didn't help. I have played Minecraft on the xbox 360 and on the computer. On mac it's detected by when connected by Bluetooth (but not when connected by USB) and it works in Steam but doesn't get detected by Stadia. It gets detected by Stadia and works perfectly in Chrome on a Windows computer. I'm experiencing this exact issue using an official Microsoft Xbox one controller. Joystick Mapper is described as application that allows you to configure your joysticks or gamepads to simulate keyboard keys/mouse movement/mouse click/mouse scroll, so you can control any app or game using them, even the ones without built-in support and is an game in the games category.
